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Maps of Verbobonc
EpicWords Episodes
Coins of Verbobonc
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4d6 drop straight as character sheet listing (sub 2 for 1)
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Max HP at 1st level
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Age as DMG p.13 (Additional: 46% chance to add 1d20 years for humans)
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Psionics (as PH)
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Any Race (Verbobonc is a city primarily of Humans, Gnomes)
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Participation XP = 100, Wounds/Hits = X5, other special (ask DM to explain)
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Classes:
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All PH except LG Paladin
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No UA
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Dragon Magazine Classes (DMs ruling)
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Approved: Welsh Bard (Dragon #56), Archer, Cloistered Cleric (Dragon #68), A plethora of paladins (Dragon #106)
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Abilities for Rangers (Dragon #106) DM's Discretion
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OA = Monk only (Eastern)
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Languages Available:
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Common
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Hobbit, Gnome, Dwarf
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Orc, Goblin, Bugbear , Hobgoblin
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No Alignment languages
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Alignment (any except CE)
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Ability score progression at levels 4/8/12 per ability check (ask DM to explain)
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Starting gold as PH p.35 (divided by 2)
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Social Class (65% Lower / 30% Middle / 5% Upper)
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Most players will be influenced and/or members of "The Brass Rings" (see below)
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Thieves abilities progression (house-ruled if dex is 16 over (ask DM to explain)
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Reputation stat rules (ask DM to explain)
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Read / Write common language. Int x 12 = % chance
Some facts:
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Verbobonc fell in 600 CY with the destruction of the last defense (Lanced Battalion) and the death of Kennus.
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Verbobonc has been ruled by the evil tyrant Podrick.
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No weapon is allowed to be carried within the city (punishable by death).
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A strict curfew is in place.
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A organized resistance called "The Brass Rings" has been operating within the city walls in open rebellion against the tyrant rule. The faction is formed of: acoyltes of St. Cuthbert, followers of Olidammara, members of the Scarlet Guild (local thieves / assassins guild), and Rangers of the Gnarly Wood (Rangers of the South). Safe houses and ambushes are marked by a "O". Members use a brass ring (of a sort) as the primary identifier.